Session 11

Post-Calamity

Segment 11 Tussole Summer 5-6

  • Moving through the darkness, not sure what their current heading should be.
  • Can’t push through the trees, couldn’t determine a heading for thicker or thinner woods.
  • Got attacked by some earth elementals, Greg got hurt.
  • Found signs of a Cyclops.
  • Skirted past a megafauna drawn to the light.
  • Destroyed the Heart Tree.
  • Simple is taking notes on the state of the skirmish and the dead.
  • Saw the Rot Titan, 60-75 feet tall an amalgam of rot, wood and vine, moving along like a moving mass connecting and moving to everything nearby. It has something embedded in the middle. A celestial dowel shaped item about 6ft tall.
  • Found small efigies of rot and twig, someone is lining the barrier with.
  • Think it was Jock Tennens and perhaps the root of his power.
  • Reached out to Darla “Cross” Tennens,
    • mentioned the idols they planted to release the elemental. Thinks Jock wants to release it.
    • Wants her help, want to get both settlements to help seal it further, remove the thorn, have it decay over time.
    • There is a field called Passover where the groups can meet to broker peace.

Rewards

  • Heart Knot, 3 size of exotic bit.

Characters


To Do

  • everyone at a -1 from exhaustion as you push through the woods and night.
  • Moving towards Passover.

Hooks

Monsters

Elemental Earth

Move Initiative Integrity Weakness Resistance
Reach 2 2 Heat, Life Piercing, Cold
Rooted

Trait when grappling they can act normally.

Heart Knot

A dead tree fueled by the blood of the dead, it hungers for more.

Move Initiative Integrity Weakness Resistance
- 2, 2 5 Heat, Life Piercing, Cold
Rooted

Trait when grappling they can act normally.

Zombie

Move Initiative Integrity Weakness Resistance
Reach 1 - - -
Biting

If already in melee with an opponent, they can Attack(4, rending, 2).

Wooly Thing

Large megafauna like a moose covered in mushrooms and moss.

Move Initiative Integrity Weakness Resistance
Close 4 5 Heat, Piercing Impact, Rending
Pounce

As the Trampler training. skill test is at a (+5).


Scratch Space

  • Navigate the darkness should be a challenge on its own.
  • Maybe find some shaman in the woods.
  • Meet a troll, it will be non-hostile and a long time denizen.
  • Heart Tree encounter.
  • Cyclops, Grumbly, might help them if they help it track its prey a “wooly thing”. 4 toed, love riddles, toys and baubles. Things to pass the time. Like to be alone, avoid populated areas to avoid hate criming.

Combat with 5 in reach Elemental Earth