Session 5
Step 2 4th of Summer
- Man murmuring in madness, burning paper and wood to make a constellation map out of ash.
- Casey knows this person suffered a traumatic event,
- Stem is helping the person to map the stars.
- Thinks there was something else in the sky, can’t figure out what it was.
- Searching for the sick is a secondary priority. Not as critical as other things.
- Bront wants some mind numbers, to make him immune during ritual, needs to roll identity to snap out.
- Gonna set up some explosives, but can’t make too big of strike
- Abandoned warehouse downtown.
- Labour Options 3 “resources”
- Explosive, dealing lethal damage.
- Unveiling others afflicted last night by the sun.
- Buying Equipment to protect yourselves/your minds. (+2 identity skill tests, includes bront).
- Guard backup (1 or less guards tonight).
- Lunar priest in the city, curses the harbinger, so it has (-1).
- Immobilizing the Harbinger with magic.
- Additional exterior guards and patrols to stop enemies.
- Route them at Burns street.
- Going with:
- Explosives.
- Burns Street.
- Protective Equipment.
- Defeated the Cardinal, destroyed.
Rewards
Characters
To Do
- Rewards
Hooks
Monsters
Scratch Space
Combat:
- Mal - 12
- Bront - 11
- Cardinal - 11
- Officers - 10
- Stem - 9
- Cardinal - 7
- Casey - 7
- Rei - 4
HP:
- 6
- 2
- 0
Soldiers 3 integrity:
- 1 soldier collapsed deadish
- All soldiers -3 integrity.
Dodges: 0, 1, 0, 1, 0, -1,
Severe, Severe, Severe (-2)