Skip to main content Session 19
Ideas
- Sun palace
- Lenses mirror room, focusing light into one of three optional areas. Each one gives a light towards a central opening.
- Main room was once a lab, but seems to have been turned for the most part to dust, there will be the remains of a ritual.
- One is a boiler room with steam elementals in the pipes
- One is a bedroom with multiple objects covered in sheets (some are dangerous / explode, only one is a focusing lens).
- Storage room, you just need to find the lens but being in the tower causes heat and exaustion.
- Palace is inverted as you walk in gravity shifts backwards. The heavy gravity puts avoiding at a (-1).
- Final room has a Solar Demon in it.
Year 1332 Winter 25th -
- The tower eye shot a huge laser beam at the party.
- moved into the tower. door was hot bottom.
Rewards
- 10 size of resonant material (basic).
Scratch
Flow
- Your character automatically succeeds at an Ascendancy skill test, but is non-functional until the end of the scene.
Characters
To Do
- Stem sent a message to Rigor
- Mal gonna brainstorm some pre-sets for armour.
- Itemize Flow.
- Itemize The Focus, Give reloading with materials a keyword.
- Encounter happens as they get to the Lens, for on watch.
- Rewards, for next time (teleport crystal?) lets you recall to this tower once per month.
Hooks
Monsters
- Solar Demon: A Multi headed creature of melted flesh imbued with great power
Move | Integrity | Weakness (! is vitals only) | Resistance (! is ancillary only) |
Reach | 12 | Cold | All! |
Actions
- Attack(+6, Impact, 6)
- Ranged-Attack(+7, Heat, 6) in a Reach area.
- Blinding Rush (causes blindness in a person).
Traits
- Everywhere - Cannot be outnumbered.
- Regenerator(2).
Traps
- Surrounding flames (if you act while within reach of this creature take 1 heat damage).
- Reactive Shield - this enemy is immune to whatever type of damage it was last attacked with.
Combat
- 7 damage from the flame thrower (5 hp left)
- heals (7)
- takes 7 damage (0 hp left)
- takes 2 damage (0 hp left)
- heals 2 damage (0 hp left)