Equipment List

Filter Gear

Armour

Relic

Armour Of The Wolf

A suit of interlocking plates weaved with tubes and gutters to absorb blood. A person in this moves faster that could be expected for its size with the plates of living metal shifting and growing as needed.

Weapon

Size 1

Artisan

Assassins Blade

Armour

Basic

Basic Armour

Little more than clothing, intentionally built and made for the road. Reinforce in major areas but with notable weaknesses throughout.

Armour Integrity 4
Skill Penalty 0
Weakness(! is weakspot only) !All
Resistance(! means unaffective in weakspots) -
Armour-Traits -

Weapon

Size 2

Exotic

Belt Whip

Weapon

Size 3

Relic

Burnswift

A shaft of oily oxidized metal with a tip like a brazier. When held the end errupts with fire creating a torch of heat and flame.

Armour

Exotic

Clockwork Plate

Platemail that is constantly reworking it’s own construction with gems radiating dim magickal looking light surfacing at random as the overlapping plates rearrange

Or as an action you may change it to:

Weapon

Size 2

Exotic

Master Work

Goblin Flamethrower

Promethium fuelled weapon of mass destruction. Releases torrents of metal melting flame that seem to stick to anyone targeted.

Armour

Exotic

Master Work

Goblin Mech

A suit of massive mechanized armour powered by a core of fire.

Armour Integrity 6
Skill Penalty (-2)
Weakness Cold
Resistance Rending, Piercing
Armour-Traits Mechanized, This armour counts as 10 size when not worn.

Weapon

Size 1

Artisan

Ironbow Crossbow

Armour

Exotic

Hardwood Plate

A set of waxed cotton plates wrapped around cores of dense hard woods. These panels are then affixed to padded armour.

Weapon

Size 2

Relic

Hoarfrost Bite

Weapon

Size 3

Artisan

Ironbow Crossbow

Weapon

Size 2

Relic

Living Belt

A magical artifact of a belt brought to life, can be used as a Belt-Whip or can behave as an Ally

Move Integrity Weakness (! is vitals only) Resistance (! is ancillary only)
- 4 Heat!  

Actions

Traps

Traits

Armour

Exotic

Metal Skin

Armour that wraps around you like a second set of skin, it is unobtrusive and doesn’t appear to be armour

Weapon

Size 2

Exotic

Natures Grenade

A club which errupts into a collection of ensnaring vines and living thorns on strike

Armour

Exotic

Master Work

Pilots Suit

A Tough, Warded, suit of archeotech brass weaved with magical fabrics.

Weapon

Size 4

Relic

Service Rifle

A weapon out of time, this finely machined mechanical marvel stores multiple ready to fire incendiary cartridges which can be launched over long distances with accuracy and power.

This weapon is accurate enough to be used over Impossible distances when appropriate.

Weapon

Size 1

Basic

Size 1 Basic

Weapon

Size 2

Basic

Size 2 Basic

Weapon

Size 3

Basic

Size 3 Basic

Weapon

Size 4

Basic

Size 4 Basic

Weapon

Size 5

Basic

Size 5 Basic

Weapon

Size 4

Artisan

Spring Spear

A long spear made from a flexible wood that whips with ferocity as it is swung

Armour

Artisan

Discordant

Master Work

Sunsworn Breastplate

Armour Integrity 6
Skill Penalty -1
Weakness Cold
Resistance Heat, Impact, Rending
Armour-Traits Spend 1 Power and make an Ascendancy test to deal 4 heat damage and cause On Fire.

Weapon

Size 4

Exotic

Terror Scythe

A horrible weapon of war designed to rip and pull at material

Weapon

Size 4

Discordant

Void Staff