Services

Market.svg Aspirant is a world of tradespeople, experts with something to offer a prospective adventurer.

Costs Of Services

Service Cost
Hiring A guide through a known trail $2$
Hiring A guide through a not well-known trail $5$
Downtime of lodgings $1$
Travel Segment of travel food $3$
Getting expertise or knowledge $4$
Hiring a mercenary for a day $2$
Moving a piece of Camp Equipment to another city $2 \times Days\ Of\ Travel \times Space$

Crafting Commissions

Getting a craftsman to make you a piece of Equipment.

| Service | Cost | | ————————————————– | ————————— | | Commissioning Creating A Weapon | $(Size+1)MaterialCost + 5$ | | Commissioning Creating Armour | $5MaterialCost + 5$ | | Commissioning Master Worked Service | $base\ Commission + 10$ | | Commissioning Storage | $6*MaterialCost + 5$ | | Commissioning a standard days work for a tradesman | $5$ |

Armour

Quality Buy Sell
Basic 20 15
Artisan 30 25
Exotic 55 50
Master Work Artisan 40 25
Master Work Exotic 65 50

Weapons

Quality Size 1 Size 2 Size 3 Size 4 Size 5
Basic 11 14 17 20 23
Artisan 15 20 25 30 35
Exotic 25 35 45 55 65
Master Work Artisan 25 30 35 40 45
Master Work Exotic 35 45 55 65 75

Expert Commissions

Requesting an expert to do something for you.

Service Cost
Commissioning First Aid $2$
Commissioning Performing a complex ritual $12 + reagents$
Commissioning Performing a simple ritual $5 + reagents$
Commissioning surgery $8$
Commissioning someone to Binding an item to you 5
Repairing Armour 1 per integrity

Teaching

Getting an expert to help you to become better.

Service Monetary Cost XP Cost
Joining A Guild For a Concept $5$ $0$
Joining A Guild For a Discipline $10$ $0$

Costs Of Materials

Name Max Craft Quality Cost Per Size (S)
Basic Material Basic $3$
Artisan Material Artisan $5$
Exotic Material Exotic $10$