Character Traits
This is a list of generic traits that are shared among NPCs.
Table of contents
Boss(X)
This character is a powerful foe capable of fighting multiple enemies.
- This Character never suffers Overwhelming Odds.
- If this character suffers negative Effects, they may attempt to Resist it with a Skill Test where skill bonus is X.
Camouflage
This creature blends into the background.
- This creature isn’t detectable by other Characters, unless it performs an Action.
Immune(X)
Through some means the creature is unaffected by X.
- Any effect or action using X the Character ignores.
Mount
This character has been equipped with equipment or is naturally able to be ridden by humans.
- This can be ridden. While riding you the rider has a Movement equal to this character.
- Any Combat Action while mounted suffer a (-2) if you have not moved as part of the Action. Additional penalties may apply if an Action seems particularly complicated on mount.
Regenerator
This creature heals as it fights.
- Each time you perform an Action, regain 2 Armour Integrity.