Session 22

Post-Calamity

Ideas

  • Woodland Fairy Settlement Gladepool

    Verdantholm 29 Fall -

  • The monster hunters guild used devices like the locators that Arturas had in hand.
  • Vespin healed the boys.
  • Vespin was given the memory.
  • Spirits will look after the group.
  • Keddy was promoted to be the guardian of the Glade.
  • Heading To Verdanthome.
  • Arrived on the 30th of Fall
  • Wagon plan:
    • Install shield generator for 2 Artisan Materials
  • Roxy Lacroix was given the power supply.
  • Alexander proposed meeting with the less merchants guilds to overthrow the merchant cartel.
  • Roxy will think on who should lead.
  • The Jumpsuit that was found was Sunsworns Officers Armour.

Rewards

Memory Of The Fae Spirit

Special Training - While sleeping you may teleport yourself plus a small number of people and things to The Glade from anywhere. This costs 1 artisan material per person.

Gave Roxy The Orb

  • and saved the glade. 2 XP

Characters


To Do

  • Roxy (Roxanne) la Croix will think on who would make a good leader of the merchants.
  • Rewards codify + exp for stopping the poison.
  • Jasmuta new stats include magic stuff.
  • Morty new stats.
  • Suit Stats for everyone.
  • Arturas looked at the autocarraige specs that Xen had, discuss costs of carraige.

Hooks

Monsters


Scratch Space\