Character Traps
This is a list of generic actions that are shared among NPCs.
Table of contents
Character-Traps
Detection
This creature can see the unseen.
- When: Another Character becomes obfuscated or invisible.
- Do: Reveal them to all of your Ally.
Character-Traps
Environmental Hazard Weak
The character fights in a dangerous environment which it uses to its advantage.
- When: Another Character moves through an area that you have spent time in.
- Do: They must make a Coordination skill test or have to stop moving.
Character-Traps
Hundred Hands
Being near this thing means it will try to keep hold of you.
Character-Traps
Melee Control
This character will try to get control of a melee, provided the opportunity.
- When a character misses a melee attack against you, automatically succeed on your Grapple action against them.
Character-Traps
Overwatch
This creature is ready to shoot at a moments notice.
Character-Traps
Smoke Screen
This creature can emit a smokescreen when something happens.
- When another Character is about to perform an Action you may obfuscate the area within Reach of yourself.