Attributes

Strength 2 Agility 3 Communication 2 Intelligence 3 Intuition 3
Endurance 0 Coordination 4 Confidence 0 Application 4 Ascendancy 4
Physique 0 Reflexes 4 Connection 3 Memory 4 Awareness 4
Reactions 3
Integrity 4
Inspiration 2
Power 3
Stress 3
Movement Close

Training

Mystic

Discipline

Basic

Mystic

You can see what others can’t, hear what others would not want to.

Your character can perform Ritual Magic to:

  • Detect the unseen.
  • Gather information about things you could not otherwise know.
  • Command and manipulate unintelligent spirits and undead.
  • Hex something that you have a piece of.
  • Remove Wounded and other non-permanent Injury.

Crafting Cost: 1 size of Artisan Materials + a Reagent Bag charge.

Hunter

Discipline

Basic

Hunter

You are always on the hunt, what you hunt is easier to defeat.

  • After Downtime declare your prey, you may only have one prey. Prey may be a specific entity you know of, or a type of creature.
  • You deal an additional Damage with all Attack against prey.
  • You gain (+1) to all Memory and Awareness skill tests related to prey.

Goblins, Elves, Humans, Spiders, Elementals, would all be valid forms of prey.

Equipment

Basic-Storage