Weapon Templates
Many weapons will follow traditional patterns, giving them specific traits and abilities. These will cost some number of Crafting Points.
Black Powder
Your weapon fires balls of lead propelled by incendiary powder.
- +6 Damage Bonus.
- Loading(2).
- Range of Far.
- Capacity(1, Ammunition).
- Loses Striking and gains Targeted.
Bow
This weapon fires arrows.
- Loading(0).
- Range of Short.
- Capacity 1(Ammunition).
- Gains Salvageable-Ammo.
- Loses Striking and gains Targeted.
Crossbow
Your weapon fires bolts of metal.
- Adds 3 times size to damage bonus instead of 2 times.
- Loading(1).
- Range of Short.
- Capacity 1(Ammunition).
- Gains Salvageable-Ammo.
- Loses Striking and gains Targeted.
Fast Reloading
If your weapon requires Loading, it takes half the time rounding down.
Folding
- This weapon works as two seperate weapons. Design two seperate weapons each withCrafting Points equal to 1 less than the overall weapon has. at the end of an Attack, or as an Action you can change forms. It counts as the size of the smaller weapon.
Hand and a Half
If this weapon is otherwise usable in one hand, the weapon deals 1 additional Damage while wielded in 2 hands.
Inscribed
This weapon counts as a Focus for Ascendancy skill tests.
Multiple Damage Types
This weapon has two options for Damage Type.
Overweight
This weapon has (-1) to Action made with it and +3 Damage Bonus.
Perfect
- (+1) to Action made with this weapon.
- (+1) to Damage Bonus.
Throwable
This weapon is balanced for throwing, it gains the Thrown trait.