Consumable Traits

Table of contents
Filter Traits

Consumable Trait

Tradeoff

Addictive

This item requires constant use or a user will suffer withdrawal.

Consumable Trait

Artisan

Amphetamine

A powerful chemical concoction improving focus.

Consumable Trait

Tradeoff

Crash

This item is hard on the body.

Consumable Trait

Basic

Curative

Properties in this help to alleviate problems.

Consumable Trait

Exotic

Death Serum

Liquid death ready to kill.

Consumable Trait

Artisan

Destabilizing Poison

Rends the applicant of their powers and abilities.

  • As a Result the Target loses access to an ability, power or effect it can do.

Consumable Trait

Tradeoff

Disgusting

This concoction isn’t very appealing, the thought of having it makes your stomach queasy.

Consumable Trait

Basic

Disruptive Poison

Effects the abilities of an entity.

Consumable Trait

Basic

Distant Application

This can be applied at range.

Consumable Trait

Tradeoff

Exotic Application

The construction of this item is inscrutable and requires an experts touch.

Consumable Trait

Food

This is edible, providing sustenance to keep you alive.

Consumable Trait

Exotic

Juggernaut Serum

An otherworldly mixture causing you to be unstoppable.

Consumable Trait

Artisan

Liquid Bravery

Confidence in a bottle.

Consumable Trait

Exotic

Madness Poison

A concoction making a person see everything as an enemy.

Consumable Trait

Basic

Oil

This is applied to a weapon or tool and applied that way.

Consumable Trait

Exotic

Panacea

An almost magical cure all.

Consumable Trait

Artisan

Panic Inducer

A concoction making a person see nothing but fear and flee.

  • As a Result the Target must run from the Applicant and cannot willingly approach them. They will only perform Action if it helps them get away. This effect lasts until the end of the Scene.

Consumable Trait

Exotic

Polymorph Potion

A transformative elixir.

  • The creator selects a character when this is made.
  • As a Result the Target transforms into the selected character.

Consumable Trait

Artisan

Potent

This consumable is harder to resist.

Consumable Trait

Artisan

Psychedelics

A powerful chemical concoction improving connection to the other side.

Consumable Trait

Artisan

Regrowth

A powerful cure-all able to restore sight, and regrow limbs.

Consumable Trait

Exotic

Rejuvenating Elixir

A mixture that makes a user feel like new.

Consumable Trait

Basic

Simple Healing

Wounds and burns seal when this is applied.

  • As a Result remove an Injury but cannot replace destroyed limbs or senses.

Consumable Trait

Basic

Soothing Concoction

A calming serum.

Consumable Trait

Artisan

Steroid

A powerful chemical concoction improving strength and resolve.

Consumable Trait

Basic

Stimulant

Leaves you focused and ready for anything.

Consumable Trait

Artisan

Truth Serum

A concoction making someone unwilling to speak lies.

  • As a Result the Target cannot speak lies and wants to tell the truth until the end of the Scene.