Activities

During Downtime, or Travelling you will get a chance to do some activities. These are simple declarations of how you spend a large chunk of time, culminating in some benefit to the player.

Downtime Activity

These are actions a character could spend a day doing. All characters have access to a number of these, others can be gained with Training.


Perform A Lengthy Action

You dedicate yourself to a task you deem important

Perform an Action or series of Action to accomplish a goal such as building something.


Involved Task

You’ve been busy working on something that isn’t exactly a job.

When you do an involved task, you dedicate yourself to resolving something your character needs to deal with. At the end of the task you will either gain some tangible benefit, or ask the GM some direct questions. In all cases, there shouldn’t be a skill test involved. Some example tasks would be.

  • Hiring a specific expert to aid on a job.
  • Researching a specific topic in depth.
  • Finding a really specific rare item.

Join A Guild

You gain the fundamentals of a Concept or Discipline by joining the respective school.


Work

You use your abilities to work a job and keep busy.

Based on your location the locals will need things done and be happy for assistance. The Game Master will provide a list of relevant spots to work, but if you have an idea what you would like to do you may suggest one.

This work will require a skill of some kind. You cannot work if you are Untrained in the skill. At the end of the week you gain money based on the following:

Skill 3-4 5-6 7
Base Compensation 2 3 4

Further you gain +2 silver if you are a member of a relevant guild.


Call On The City

You are interested in what this city has to offer. You busy yourself learning its workings and what is going on.

  • You may ask the GM a direct question about the place you are. Then you may do one of the following:
  • Ask the GM another question about the city.
  • Invent something about the city.
  • Gain an Ally for the duration of your stay. Work with the GM to determine who this is (potentially costing influence).

Hone Your Skills

You dedicate your spare time to bettering yourself.

  • Select a Skill you will receive a (+1) on all related skill tests until your next Downtime.

Travel Activity

These are actions that a character can do while travelling somewhere, your spare time in the evenings or additional brain power on the road are dedicated to whatever you do. All characters have access to a number of these, others can be gained with Training.

Good Night’s Rest

You focus on sleeping and being prepared for what lies ahead.

Socialize

You share stories, play games, or train with your friends.

  • Any time you Aid a character who also Socialized when selecting Activities, you count as having their bonus for the purposes of increasing their bonus.

Reinforcement Learning

You work on reinforcing your learning.

  • You may spend XP to learn a training that is Unknown that you qualify to learn.