Session 45

Post-Calamity

Ideas

  • Hydra in the basement of the lustrum, a series of winding tunnels where horrifying visions strike.
    • Worshipers of the hydra will have snake like eyes as a mutation.
    • There leader is an archon and a powerful one. Korant.
  • The monastery to the north is Sunspeak Monastery
    • A location in the north where pilgrims who have forsaken their past lives worship a living lunar celestial.
    • Will be afraid of Alexander will be afraid of his presence.
    • Will have real history for the party.
    • The pilgrims travel to the peak every morning to see the sun.
    • The sun celestial will have their old equipment still which they may give away. (Armour of the moon which repairs in the dark and a crescent staff which does the dnd spell jon likes lol)
  • The ruins on the island are an ancient place of worship and celebration for seafarers. A number of crashed ships create a collection of ruins and remains. Haunted by ghosts of fallen seafarers. Relics and treasure are somewhere inside. (revolver, silvering cutlass that prints money a proper cannon the guys can stick on the car?)

    Argent Hold 11th - Summer

  • For next time:
    • Planning to go North,
    • Gonna ask spear ladies to help find the hunters I think
  • Travelling in procession with Captain Brellen.
  • Traveling to Lustrum through the portal 15th of summer
    • Simple is Training (smite) and Mainting
    • Arturas is Craftin (Travelers Bag)
    • Greg is trainer (lady of Iron)
    • Alexander is experimenting w. the glove
      • Mostly a weapon of mass destruction, does control anti-magic
      • If Alexander does want, can lean to harness anti-magic, it would be a mini training tree.
      • Alexander feels that the glove attaching to him is only because of his heritage, it isn’t part of his destiny.
  • Hans and Gretta two young, brother and sister who join the procession to the north with the Argent Hold. Hans and Greta learn from Simple field dressing and drills.
  • The Captain mentions that pirates cover is the ruins to the north
  • Kant met the party and mentioned Korant and his cultists
    • Cultists are at least a dozen (if not eaten) + hydra which is REAL big.
    • Mentions Snow Giants migrating far south. Its at least 6 (2 adults and 4+ children) they are people eaters and greedy.
    • Iron Ladies are: Going to wait just south of the monastery, need to travel 5 days and will wait up to 5 days for the party. So have until the 21st.
  • THEY MADE THE FLYING CAR
  • Next Time: HYDRA

    Rewards

Characters


To Do

  • Roxy (Roxanne) la Croix will think on who would make a good leader of the merchants.
  • Need stress on character Sheets
  • Reverse segment danger text
  • Look at the healer kit, give it +1 after roll and make it so it can’t clear injuries, or only sometimes(?)
  • Cooking Kit for cooking food and stuff.
  • Update headings on the Storage stuff,
  • Subtle trait for bags
  • Flying Car Stats (Can ignore travel encounter, usually can see it and go down tho) narrative ignore

Hooks

  • the maiden of iron at the Iron Lady is an ancient earthbound saint who had a tower shield said to be impervious.
  • Tower of Saint Lucian fighting mega beasts of the Umbral Courts in battle. Umbral courts have better weapons and armour than they have in the past.
  • Less demon sightings in the North East, people have been vanishing that go into The Glade.

Monsters


Scratch Space

  • Simple 1 sink Gear 2 sink
  • Greg 0 sink Gear 3 sink
  • Arturas 0 sink Gear 0
  • Alexander 2 sink, Gear 2 sink