Character Traits

This is a list of generic traits that are shared among NPCs.

Table of contents

Character-Traits

Boss(X)

This character is a powerful foe capable of fighting multiple enemies.

Character-Traits

Camouflage

This creature blends into the background.

  • This creature isn’t detectable by other Characters, unless it performs an Action.

Character-Traits

Flying

This creature flies.

  • This creature can move in any direction.

Character-Traits

Immune(X)

Through some means the creature is unaffected by X.

  • Any effect or action using X the Character ignores.

Character-Traits

Mount

This character has been equipped with equipment or is naturally able to be ridden by humans.

  • This can be ridden. While riding you the rider has a Movement equal to this character.
  • Any Combat Action while mounted suffer a (-2) if you have not moved as part of the Action. Additional penalties may apply if an Action seems particularly complicated on mount.

Character-Traits

Pack Animal(X)

This character has been equipped with equipment or is naturally able to carry equipment.

Character-Traits

Radiating(X, Y)

This creature eminates heat energy.

Character-Traits

Regenerator

This creature heals as it fights.

Character-Traits

Undying

This monster refuses to be brought down by anything but death.

Character-Traits

Unstable(X)

This creature cannot exist very long.

  • This Character can only perform X Action before disappearing / being destroyed / whatever is correct for the narrative.